Who am I?

  • I’m a Game Art student working toward an Advanced Diploma, focused on creating immersive virtual worlds. Specialized in 3D animations, I also bring strong skills in rigging and concept art.

  • Experienced with Adobe Creative Suite, Maya, 3ds Max, MotionBuilder, Unreal Engine 5, and traditional art, I have a solid understanding of game development pipelines and thrive in collaborative team environments.

Digital art